Colosseum

2D Platformer Combat Game

About the Project

Colosseum is a small 2D combat platformer where the player fights a boss through three stages, each increasing in difficulty. Smooth mechanics, tight movement, and reactive boss AI create a fast-paced experience.

Project Info

  • Duration: 2 months
  • Technologies: C#, Unity, Blender
  • Role: Boss combat system designer, 3D asset helper

Screenshots

Gameplay screenshot from Colosseum — player battling the boss
Boss stage transition in Colosseum, Unity platformer
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